THE LEGEND OF ZELDA: PHANTOM HOURGLASS REVIEW (+ HOMEBREW CHALLENGE)
It’s been a few months that I
started replaying the DS sequel of Wind Waker on the side, while of course I
was trying to complete the Main Quest of Age of Calamity.
I mostly played it while I was
on the road, having my 3DS in my backpack, spending some hours before I go to
sleep on weekdays and at last, yesterday I refinished The Legend of Zelda: Phantom Hourglass with a little hombrew
challenge so I’d make it more interesting (you can read it after the review).
Now let’s get into my review
about the things I liked and the things that I would change.
First about the things that I liked about the game:
1. The gameplay with the
stylus is really innovative and you can get used to it after some time. Sure it
can be tiring at some points, but I really enjoyed playing the game back then
and today.
2. The touch screen gives you
more possibilities, like taking notes on the map about where to go, how to
solve a puzzle etc. I love that the game was built around that.
3. The dungeons are really
polished and fit this new gameplay perfectly. The progression of dungeon difficulty
is perfect for you to get used to this new controls.
4. The exploration of this
part of Great Sea with Linebeck’s ship feels amazing. With new islands,
treasure, nice sea battles and of course… FISHING!
5. The characters are really
interesting and you can feel the connection with them. I really cared about
Ciela, Linebeck, Oshus and of course Tetra. These are some Zelda characters
done right.
6. There are great side-quests
and mini games all around Great Sea that can provide you with treasures,
upgrades and heart containers. Really you can spend so many hours on the sea
just looking for side-quests, new islands, mini games and of course treasure.
7. Every boss battle is
amazing. The use of the Dungeon item plus the stylus controls, really create a
unique experience.
8. The end of the game - I won’t
spoil it - is amazing. One of the best endings of the series. I won’t say more.
Now the things that I would/could change:
1. Well, first one is a given….
The Ocean King’s Temple is repetitive, boring and dreadful for all the wrong
reasons. The only thing I hated after finishing a dungeon, was that I had to go
back there….
2. I didn’t like the fact that
the Phantom Sword - the only sword upgrade of the game - is provided at the
last hours of the game. I mean, you have to go through the final dungeon, with
the same sword and shield you went through the first one. I think that’s the
only Zelda game that does that.
3. I know this may be just a
small thing, but I don’t like the fact it’s always daytime. I would love some
night time on the sea.
4. Even though Joelene’s ark
is kind of interesting, it got boring really soon and I was trying to avoid her
for most of the time.
In conclusion, is Phantom
Hourglass a good game? Well it is one of the most underrated games I can tell
you that. Yes, it has a unique play-style which is hard to get used to it and
yes it has some problems BUT it really is a good game that anyone can enjoy.
Although it surely lacks compared to its prequel, Wind Waker.
At the end of the game my Quest Log was looking like:
16 Hearts
1 Death
Sword: Phantom Sword
Shield: Wooden Shield
Items: Boomerang, Bombs, Bow,
Bombchus, Grappling Hook, Hammer, Shovel, Purple Potion
Upgrades: Giant Bomb Bag,
Giant Quiver, Giant Bombchu Bag
Ship Upgrades: Canon, Gale
Slate, Fishing Rod, Salvage Arm
Spirit Fairies: Leaf Lv2, Neri
Lv2, Ciela Lv2
Pure Metals: Crimsonine,
Azunine, Aquanine
Phantom Hourglass Sand: 22:00
Rupees: 2.443
Homebew Hero’s Challenge for Phantom Hourglass
If you are like me and you
want to upgrade the difficulty of a Zelda game you have finished multiple times
in the past, you can try my Homebrew Challenges.
In my playthrough Phantom
Hourglass, I was under the Hero’s Challenge Rules, that I created myself.
The rule is really simple:
You can heal yourself only by using potions, obtaining heart containers
or picking up healing hearts in safe zones (villages-houses). Otherwise you
just have to endure the damage you take.
Give it a try. It can be
really challenging.
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