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Εμφάνιση αναρτήσεων με την ετικέτα Calamity Ganon

THE LEGEND OF ZELDA: AGE OF CALAMITY REVIEW

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  I finished recently the Main Quest of Age of Calamity and as always I would like to express my opinion on the new Zelda experience that Nintendo offered us. For the ones that live under a rock with a Korok, it’s not a regular Zelda game, but a Hyrule Warriors title, with a lot of hack and slash, battlefields and lots of Champions to choose from. So if you remember my Hyrule Warriors Legends review – if you don’t look it up on my blog – I really love warfare in the Zelda Universe and seeing a Breath of the Wild prequel like that, made me so hyped about owning and playing that game. So after finishing the Main Quest let’s move into the review about the things I liked and the things that I would change. First about the things that I liked about the game: 1. This one is a given. I love fantasy warfare, the battles were amazing and the whole “war atmosphere” was right there. So if you at least liked Hyrule Warriors then you will LOVE Age of Calamity. 2. The storyline is gr...

ECONOMICAL ANALYSIS OF THE ZELDA UNIVERSE

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  This subject, is something that has come to my mind for the last few weeks, re-playing some of the older games and the new releases of Cadence of Hyrule and of course Age of Calamity, I would like to get to the Economy of the countries in the Legend of Zelda Universe. For scale we will use the maximum amount of Rupees our hero can hold in each and every game. We will start from the first game that we actually have an established Hyrule Kingdom (so Skyward Sword is out), where the maximum amount of Hyrulean Rupees is 999, let’s call it 1.000 so it will be easier for us in the future references. So in the Newly established Hyrule, 1.000 Rupees is a great amount of money, making the holder of them, as rich as they can get. Some years later, in Ocarina of Time, the richest Hyrulean can hold 500 Rupees. This means that a person can carry half the amount of Rupees compared to the Minish Cap Hyrule. So what does that mean? It means that with the prosperity of Hyrule and the ...

THE LEGEND OF ZELDA: BREATH OF THE WILD REVIEW

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  Well hello. Huge Zelda fan here, with a collection of every single game, manga and book here. I love Zelda lore, I love Zelda's Universe and their history behind. I played BOTW last year due to some problems I had that didn't let me buy the console and the game the moment it came out. But it eventually it worked out.   The whole feeling that I was left with was .... meh.   I'm not saying it's a bad game by any means, I'm just saying it's not Zelda. It was an open-world mediocre adventure with Zelda skin.   I know many will not accept my way of thinking but listen to this. Zelda was always innovative. Bringing new style of play to every game and never was afraid as a franchise to take a risk and change the whole game from the last one. This was a thing from the early years of the franchise. The Legend of Zelda in 1986 was an overhead openworld adventure, Zelda II: The Adventure of Link was a sidescrolling RPG for the most time. Ocarina of Time w...